-----------------
MAP INFORMATION
-----------------

Release date	: 18 May 2017
Licence  	: GPLv2 (http://www.gnu.org/licenses/gpl-2.0.html)
Game		: Xonotic
Mapname		: Tuhma
Author		: Antero "Smilecythe" Kulusjrvi

---------------------
TEXTURE INFORMATION
---------------------

map_tuhma set is also subject to GPLv2 licence and original work of Smilecythe, with the exception of following files:


- "blub2.jpg" sprite belongs to Xonotitc's HUD set
- "afps.jpg" courtesy of the ArenaFPS team
- "timer.jpg" courtesy of the ArenaFPS team
- "zlive.jpg" courtesy of the Zlive team
- "whiskies.jpg" the cat sprite courtesy of the 2GD studio

----------
COMMENTS
----------

This is my very first map on GTK/Netradiant.

I wanted to make a map that complements strategic decision making and doesn't favor rushing aimlessly. The layout is
designed with Xonotic's blaster jump capabilities in mind and has areas that require you to crouch through, making the
map incompatible with bot waypoints. 

--------------
THINGS TO FIX
--------------

Majority of texture files needs to be rescaled to power of two scale, doesn't render on some graphics cards otherwise.

Skybox is one big square like on a space map, this causes light-leak issues in places and I'd like to take my time
and trim it down properly. 